Three children, pets or robots each have one thing, such as a hat, a kite, a bowl or a numbered boat. Two or three clues say who has what: 'Mia's kite is not red', 'The green ball belongs to the cat', 'Leo's boat has a bigger number than Sam's'. The student taps the right thing for each one.
Every puzzle has exactly one answer and needs every clue. The working fills a 3 by 3 grid of ticks and crosses one clue at a time, then finishes it off: once two things are crossed out for someone, the third must be theirs.

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